We'll go over each of these in more detail in a moment. When starting a new game of Disco Elysium, the first thing to decide upon is the leaning of your four abilities: Intellect, Psyche, Physique, and Motorics.Here are the main points you need to get your head around regarding abilities and skills: There's an awful lot of thought that goes into creating a new Disco Elysium character. Manage cookie settings Disco Elysium skills - how character creation works To see this content please enable targeting cookies. Our Disco Elysium skills guide will walk you through how character creation in Disco Elysium works, before explaining each of the 24 skills at your disposal and how each one can change your story - for better or worse. With the four primary abilities of Intellect, Psyche, Physique, and Motorics each influencing a set of six distinct secondary skills, there's an enormous amount to learn and figure out before you even begin to delve into the story itself. Visual Calculus is important for learning the order and source of events.The Disco Elysium skills and character creation system, much like the game itself, is big, brilliant, bizarre, and bewildering. It's often passively checked when the player examines evidence, and if passed, it will open new dialogue options requiring an active Visual Calculus check to get the full story. Visual Calculus (often shortened in-game to “VisCal”) represents the player-character's ability to reconstruct an event with seen evidence. Conceptualization is used less often than other skills and usually in a supporting role for some Side Quests. When checked actively, it directs the player-character's success when attempting to understand or create art. When checked passively, it can open up new dialogue options when the character is confronted with NPCs who think in artistic terms. This skill is less used than most others.Ĭonceptualization is the player-character's capacity to understand and create art. Drama is also used as a passive skill check when NPCs are using the same to the player. It's usually an active skill check when the player attempts to influence a target without evidence or threats. Rarely, an active Rhetoric check will be made when the player attempts to use their words to influence a target, but usually those attempts are governed by other skills.ĭrama is the measure of the player-character's ability to use nonfactual words and actions. It's often a passive skill check when the player-character listens to an NPC's political views and when the player-character is judging whether the NPC is telling the truth. Rhetoric is the measure of stating the character's opinion and listening to others' opinions. It's one of the least important skills in the game for direct gameplay, but one of the most important if the player wishes to learn about the game world. Encyclopedia checks are almost always used for background lore of the world of Disco Elysium and rarely affects dialogue options. Where Encyclopedia is more about history and events long before the player-character's time, Inland Empire is more about the “here and now” of the different organizations involved in the plot.Īs with Logic, it's rare for Encyclopedia fail it will either succeed or simply not appear. This is subtly different from the Inland Empire skill. It's almost always a passive skill check when the character hears a new term or enters a new area. Successful logic checks often open new dialogue options.Įncyclopedia is the player-character's knowledge regarding the world. It's usually passively checked if at all, and it's rare for Logic to fail a check usually it will either succeed or simply not appear. Logic is the measure of the character's ability to connect multiple pieces of information. Intellect Skills are best used when the player wants to learn more about the background lore of Disco Elysium. Successful passive checks on these skills usually open new dialogue options in the current conversation. These skills are generally used in passive skill checks to advise the player which is the “correct” dialogue option to choose. The six Intellect Skills are Logic, Encyclopedia, Rhetoric, Drama, Conceptualization, and Visual Calculus.
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